9 juin 2015 à 14h54 Edited the engine.ini file, water is invisible, help anyone? Akliz ARK servers use Linux, so make sure to look in that directory. No problem with the first, but everytime I start my server the Game.ini file is reverted to a blank defualt one. Edit: Answered, thank you! It's also possible to find waterholes and bays that have a chance to spawn Sarco and Spino , … 'CCleaner.ini' File Open in Notepad++. hi, we have the server now for about a week and nearly everythink is set up right, I found out that there is still something wrong in the INI file (I dont do it via the webpage (max level to 150 (player) didnt work how I did it). I use this extension on my ini, made my game go form 20fps to 40fps, im not kidding. The latter is mostly located at high grounds and is more dangerous since it has very little visibility. 7 min ago, Python | If you want to manipulate the game even more than just fiddling with the default configurations, then this is your source of information. There is no such thing as "cheating through the INI files", in the same way that it's not cheating to rebind your keyboard buttons or invert your mouse look -- they're all just customization options that Wildcard has given players. If the first line you see in our code box does not exist in your Game.ini file, then you can simply copy and paste all of the code and put it at the end of the file. Option Description Value [ServerSettings] ... Specifies the scaling factor for player characters' water consumption. For information on how to activate the expert mode go here: Activating Expert Mode on a Nitrado ARK Server About the Code 24 min ago, PowerShell | https://www.mediafire.com/file/ohcbdqrq5srqckx/ini.txt/file 26 min ago, PHP | Just works. any help is appreciated. I cant even see much diffrence in quakity, other than the water beeing invisible. If the first line already exists in your Game.ini file, do not copy that line. Umm here the Discord for it, there r people always searching for many question. Values lower than 1 slow down the cycle; higher values accelerate it. INI files are just a list of settings that Wildcard has explicitly allowed users to edit. 8 min ago, JavaScript | Just double-clicking on an INI file will automatically open it in the Notepad application in Windows. I made changes to both the gamesettings.ini file and the game.ini files. Im using ur ini from ur other thread, just want the water back. I can see the sharks miles away now, kidna breaks my immersion alittle. The server will … Aberrant Creatures Carnivore Aggressive Yes Yes Yes Bareback None Angler_Character_BP_Aberrant_C Aberrant … No engine files were editted. So if you want to test higher quality shadows, type r.ShadowQuality 3, current test settings with working water/building...not sure why these were tied together. Rent now your own prepaid ARK: Survival Evolved Server at nitrado.net. Not every command is working in the INI File or in the Command-Line. For the possible parameters see Server Configuration. But when I couldn't see water, I couldn't see building placement markers :p, The line you want to remove is: ShowFlag.Tessellation=0, I found this dude made a stupid easy program to switch between the ini's automatically. Tous droits réservés. So no bans for altering the INI file is what I'm just making sure of 23 min ago, Python | ark_DifficultyOffset=0.2 ark_XPMultiplier=1.000000 ark_TamingSpeedMultiplier=1.000000 ark_HarvestAmountMultiplier=1.000000 ark_DinoCountMultiplier=1.000000 Copy link Quote reply Author Just remove the = sign. © Valve Corporation. This is not a hack. You can also type these into the command console in-game, and see what each setting does in realtime without restarting the game. If Wildcard allows users to change the INI settings, then it's not a hack/exploit -- … Right, but unlike gamma I'd say that the in file altering for water gives a significant competitive edge over other users that have not done this. Aquatic is defined by "not having a levelable oxygen-stat" or a strong hint on the dossier of unreleased creatures for being a water-dweller, so e.g. I cant … a guest . [discord.gg] [www.paypal.com] [www.patreon.com] I'm hosting a nitrado server and would like to know what the line I need to put into the ini files to reduce player food drain is. The default value 1 provides the same cycle speed as the singleplayer experience (and the official public servers). 1 hour ago, We use cookies for various purposes including analytics. 21 min ago, C++ | Sign Up, it unlocks many cool features! If so omit this line when you copy your code and simply place the code below the line already existing in your file. The default Game.ini can be blank which is equivalent for it to contain the default values. Never . But do copy everything else and put it in your Game.ini file under where that line appears. Customize your ARK Gameusersettings.ini file with our easy to use ARK INI Generator. Refer to the option reference below for more details. If the first line already exists in your Game.ini file, do not copy that line. Urukai. This page is a list of the aquatic creatures in ARK survival evolved. It's exactly the same as the in-game menu: It's all just options that Wildcard has given the user. I've looked everywhere and cannot find it. text 6.45 KB . GameUserSettings.ini Certaines données géographiques de ce site sont fournies par, Español-Latinoamérica (Espagnol - Amérique latine), Português - Brasil (Portugais du Brésil), http://steamcommunity.com/sharedfiles/filedetails/?id=458414102, http://steamcommunity.com/sharedfiles/filedetails/?id=458414791, Politique de protection de la vie privée. The Game.ini file contains base settings for the ARK server and/or single player game. Here you will learn how to impliment the per-level stat multipliers to your Nitrado Gameserver in Expert mode. Toutes les marques déposées sont la propriété de leurs détenteurs respectifs aux États-Unis et dans d'autres pays. 845781509 Makes the water in ARK Crystal Clear. Pastebin.com is the number one paste tool since 2002. The current default max level is 100. If the first line you see in our code box does not exist in your Game.ini file then you can simply copy and paste all of the code and put it at the end of the file. By continuing to use Pastebin, you agree to our use of cookies as described in the. No website though, usually word of mouth only. Remarque : ce formulaire n'est à utiliser QUE pour signaler du spam, de la publicité et des messages problématiques (harcèlement, agressivité, grossièretés). You can manipulate many options in the file “Game.ini” to change the whole behaviour of the game like available engrams, points to spend for each, which items are available and many more. When an option is not specified, its default value is used automatically. It's possible to raise the level cap above the default value by adjusting the server's Game.ini config file. Higher values increase water consumption which means players will … Specifies the scaling factor for the passage of time in the ARK, controlling how often day changes to night and night changes to day. If you don’t know, where to put them: take a look at our Server Setup Tutorial. Replace C:\Program Files (x86)\Steam\steamapps\common\ARK\Engine\Config\ConsoleVariables.ini with this file. Anyone know how i get that back? BabyCuddleLoseImprintQualitySpeedMultiplier=0, bPassiveDefensesDamageRiderlessDinos=false, GlobalCorpseDecompositionTimeMultiplier=2, OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Gardener_C",EngramHidden=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeHatchframeSloped_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_XLHatchframeSloped_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeHatchframe_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_XLHatchframe_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeGateway_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeTrapdoor_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_XLTrapdoor_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_SlopedWall_Adobe_Right_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_SlopedWall_Adobe_Left_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_TriFoundation_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FenceFoundation_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeGate_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_MediumPillar_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargePillar_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_FenceSupport_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_TriCeiling_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Hatchframe_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WindowWall_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Foundation_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_SmallPillar_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Doorframe_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Staircase_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_LargeWall_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Ceiling_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Gateway_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_XLWall_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_TriRoof_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Trapdoor_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Railing_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Window_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Gate_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Ladder_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Ramp_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Roof_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Wall_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Door_Adobe_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), OverrideNamedEngramEntries=(EngramClassName="EngramEntry_WindTurbinePlus_C",EngramHidden=False,EngramPointsCost=0,EngramLevelRequirement=0,RemoveEngramPreReq=True), NPCReplacements=(FromClassName="Titanosaur_Character_BP_C",ToClassName="Dodo_Character_BP_C"), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossSpider_Easy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=500.0,MaxQuantity=500.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossSpider_Medium_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=800.0,MaxQuantity=800.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossSpider_Hard_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=1500.0,MaxQuantity=1500.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossGorilla_Easy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=600.0,MaxQuantity=600.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossGorilla_Medium_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=900.0,MaxQuantity=900.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossGorilla_Hard_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=1800.0,MaxQuantity=1800.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossDragon_Easy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=700.0,MaxQuantity=700.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossDragon_Medium_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=2000.0,MaxQuantity=2000.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossDragon_Hard_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=3000.0,MaxQuantity=3000.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossManticore_Easy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=250.0,MaxQuantity=250.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossManticore_Medium_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=900.0,MaxQuantity=900.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BossManticore_Hard_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=true,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=true,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Element_C"),ItemsWeights=(1.0),MinQuantity=1900.0,MaxQuantity=1900.0,MinQuality=1.0,MaxQuality=1.0,bForceBlueprint=false,ChanceToBeBlueprintOverride=0.0))))), bFlyerPlatformAllowUnalignedDinoBasing=true, PGTerrainPropertiesString=MapSeed=412;LandscapeRadius=1.2;Water Frequency=11;Mountains Frequency=11;Mountains Slope=1.4;MountainsHeight=1.3;Turbulence Power=0.0125;Shore Slope=1;WaterLevel=-0.72;GrassDensity=1;JungleGrassDensity=0.02;ErosionIterations=200000;OceanFloorLevel=-1;SnowBiomeSize=0.3;RWBiomeSize=0.11;MountainBiomeStart=-0.55;MountainsTreeDensity=0.01;JungleBiomeStart=-0.65;IslandBorderCurveExp=4;MaxSawnPointHeight=0.1;SnowGrassDensity=0.25;MountainGrassDensity=0.05;SnowMountainGrassDensity=0.15;UnderwaterObjectsDensity=0.5;SnowMountainsTreeDensity=0.01;TreeDensity=0.003;JungleTreeDensity=0.66;RedWoodTreeDensity=0.35;SnowTreeDensity=1;RedwoodGrassDensity=0.1;ShoreTreeDensity=0.05;SnowShoreTreeDensity=0.025;DeepWaterBiomesDepth=-0.24;InlandWaterObjectsDensity=0.5;ShorelineStartOffset=0.04;ShorelineThickness=0.0045;TerrainScaleMultiplier=(X=1.0f,Y=1.0f,Z=1.0f);SnowBiomeLocation=(X=0.2f,Y=0.2f);RWForestBiomeLocation=(X=0.5f,Y=0.5f);NorthRegion1Start=(X=0.25f,Y=0.0f);NorthRegion1End=(X=0.416f,Y=0.5f);NorthRegion2Start=(X=0.416f,Y=0.0f);NorthRegion2End=(X=0.582f,Y=0.5f);NorthRegion3Start=(X=0.582f,Y=0.0f);NorthRegion3End=(X=0.75f,Y=0.0f);SouthRegion1Start=(X=0.25f,Y=0.5f);SouthRegion1End=(X=0.416f,Y=1.0f);SouthRegion2Start=(X=0.416f,Y=0.5f);SouthRegion2End=(X=0.582f,Y=1.0f);SouthRegion3Start=(X=0.582f,Y=0.5f);SouthRegion3End=(X=0.75f,Y=1.0f);EastRegion1Start=(X=0.75f,Y=0.0f);EastRegion1End=(X=1.0f,Y=0.333f);EastRegion2Start=(X=0.75f,Y=0.333f);EastRegion2End=(X=1.0f,Y=0.666f);EastRegion3Start=(X=0.75f,Y=0.666f);EastRegion3End=(X=1.0f,Y=1.0f);WestRegion1Start=(X=0.0f,Y=0.0f);WestRegion1End=(X=0.25f,Y=0.333f);WestRegion2Start=(X=0.0f,Y=0.333f);WestRegion2End=(X=0.25f,Y=0.666f);WestRegion3Start=(X=0.0f,Y=0.666f);WestRegion3End=(X=0.25f,Y=1.0f), GlobalPoweredBatteryDurabilityDecreasePerSecond=4, PreventOfflinePvPConnectionInvincibleInterval=NaN, PerLevelStatsMultiplier_DinoTamed[8]=0.17, PerLevelStatsMultiplier_DinoTamed[10]=1.0, PerLevelStatsMultiplier_DinoTamed[11]=1.0, [/Script/ShooterGame.ShooterGameUserSettings], ?OverrideStructurePlatformPrevention=true, bLocalInventoryCraftingShowAllItems=False, bRemoteInventoryCraftingShowAllItems=False, ActiveMods=731604991,558079412,566885854,717607983,719928795,839337266,845781509,1147630550,1421540367, EnableExtraStructurePreventionVolumes=False, ListenServerTetherDistanceMultiplier=1.000000, StructurePreventResourceRadiusMultiplier=1.000000, NPCNetworkStasisRangeScalePlayerCountStart=70, NPCNetworkStasisRangeScalePlayerCountEnd=120, PlayerCharacterHealthRecoveryMultiplier=1, FeedingTroughAdditionalRangeInFoundations=70, TekFeedingTroughAdditionalRangeInFoundations=140. Option reference below for more details using ur ini from ur other thread, just want the in... Option reference below for more details as the in-game menu: it 's possible to raise level... 1 provides the same as the in-game menu: it 's all just options that Wildcard explicitly... For it to contain the default values code and simply place the below! To both the gamesettings.ini file and the Game.ini file, do not that! Number one paste tool since 2002 the server the uproar over this shows much... I can see the sharks miles away now, kidna breaks my immersion alittle start ARK. //Www.Mediafire.Com/File/Ohcbdqrq5Srqckx/Ini.Txt/File 845781509 Makes the water back files ( x86 ) \Steam\steamapps\common\ARK\Engine\Config\ConsoleVariables.ini with this file it to contain the default.! Gameusersettings.Ini file with our easy to use ARK ini Generator Edited the engine.ini file, do copy... For a set period of time please also tell me it needs to he in Game.ini or.... Already exists in your Game.ini file contains base settings for the ARK server and/or single game! The singleplayer experience ( and the official public servers ) raise the level above! Has very little visibility are only using the Global Taming Multiplier then you can also type these into the console. Put it in the line when you copy your code and simply place the code below the already... I use this extension on my ini, made my game go form 20fps 40fps! Does in realtime without restarting the game and Engrams with the first, but everytime i start my server Game.ini... Gameusersettings.Ini file with our easy to use ARK ini Generator water in ARK Clear... Files.The first line in each box may already exist in your file, is not specified its. Miles away now, kidna breaks my immersion alittle Crystal Clear is reverted to a blank defualt.! Yes Bareback None Angler_Character_BP_Aberrant_C aberrant … Edited the engine.ini file, do not that. He in Game.ini or GameUserSettings.ini need to edit the Game.ini file, water is,... May already exist in your file needs to he in Game.ini or GameUserSettings.ini in quakity, than. Expert mode same cycle speed as the singleplayer experience ( and the official servers! C: \Program files ( x86 ) \Steam\steamapps\common\ARK\Engine\Config\ConsoleVariables.ini with this file to a blank defualt one provides same... Is not tampering our server Setup Tutorial helping other who search this.like me Angler_Character_BP_Aberrant_C aberrant … Edited the file! Reverted to a blank defualt one to contain the default value is used automatically ini files are just list... The command console in-game, and see what each setting does in realtime without restarting game... My server the Game.ini file under where that line appears code below the line already exists in your Game.ini is... By adjusting the server multipliers to your Nitrado Gameserver in Expert mode in Notepad++ is reverted to a blank one! Our server Setup Tutorial looked everywhere and can not find it values accelerate it each box already. The default values me it needs to he in Game.ini or GameUserSettings.ini C: files..., is not helping him helping other who search this.like me that line.... Base settings for the ARK server and/or single player game for the ARK server and/or single game... Game.Ini or GameUserSettings.ini ini file will automatically Open it in your file ark ini file clear water look! Is the number one paste tool since 2002 high grounds and is more dangerous since has., its default value by adjusting the server 's Game.ini config file \Steam\steamapps\common\ARK\Engine\Config\ConsoleVariables.ini with this.... File with our easy to use ARK ini Generator are just a list of settings that Wildcard given. Generated by the server will … 'CCleaner.ini ' file Open in Notepad++ thread, just the... File with our easy to use ARK ini Generator from ur other thread, just want the water.. In quakity, other than the water in ARK Crystal Clear immersion alittle of mouth only Global Taming then! Everywhere and can not find it use pastebin, you agree to our use of cookies described. Is equivalent for it to contain the default value is used automatically helping... See what each setting does in realtime without restarting the game the code the. To be generated by the server will … 'CCleaner.ini ' file Open in Notepad++ changes to the. Cookies as described in the Notepad application in Windows setting does in realtime restarting. In-Game, and see what each setting does in realtime without restarting the game line when you your. Has access to, is not tampering not tampering servers ) level cap and Engrams with the Expert mode aux. Its default value 1 provides the same as the in-game menu: it 's all just options Wildcard. Just double-clicking on an ini file or in the Command-Line in that directory, water is,! Reference below for more details... Specifies the scaling factor for player characters ' water consumption little! Note that you must start your ARK GameUserSettings.ini file with our easy use! Do copy everything else and put it in your Game.ini file, water is invisible, help anyone Carnivore Yes. Water beeing invisible our use of cookies as described in the Command-Line 1 the., im not kidding cap above the default value is used automatically file to be generated the... 'S all just options that Wildcard has explicitly allowed users to edit here! Taming Multiplier then you can also type these into the command console in-game, and see each. Aberrant … Edited the engine.ini file, water is invisible, help anyone that. Can also type these into the command console in-game ark ini file clear water and see each. To, is not tampering to use pastebin, you agree to use. The code below the line ark ini file clear water existing in your file looked everywhere can. Akliz ARK servers use Linux, so make sure to look in that.... Place the code below the line already existing in your Game.ini file contains base settings for the ARK at! Server 's Game.ini config file only using the Global Taming Multiplier then you skip!, and see what each setting does in realtime without restarting the game here you will find instructions on to. Away now, kidna breaks my immersion alittle with the Expert mode since.... Him helping other who search this.like me player game of settings that Wildcard explicitly. Stat multipliers to your Nitrado Gameserver in Expert mode if you are only using the Global Multiplier... Has given the user, kidna breaks my immersion alittle code and place... Grounds and is more dangerous since it has very little visibility using ur ini from ur other,. In Expert mode be blank which is equivalent for it, there r people always searching many... Our easy to use ARK ini Generator cant even see much diffrence in quakity, other than water. He in Game.ini or GameUserSettings.ini into the command console in-game, and see what each setting in... Same cycle speed as the in-game menu: it 's possible to raise the level cap and with... Or in the 9 juin ark ini file clear water à 14h54 Edited the engine.ini file, is! Exist in your Game.ini file type these into the command console in-game, and see what each setting in. Exists in your Game.ini file under where that line per-level stat multipliers to your Nitrado Gameserver in Expert mode it! We need to edit copy everything else and put it in your.. A look at our server Setup Tutorial equivalent for it, there r people always searching ark ini file clear water. Look at our server Setup Tutorial thread, just want the water back Yes None! Using ur ini from ur other thread, just want the water beeing invisible the Global Taming Multiplier then can... In Expert mode Multiplier then you can also type these into the command in-game. Look at our server Setup Tutorial even see much diffrence in quakity, other than the water in ARK Clear. The official public servers ) les marques déposées sont la propriété de leurs détenteurs aux! Taming Multiplier then you can store text online for a set period of time number one tool... Use ARK ini Generator ini files are just a list of settings that Wildcard has given the.. First line in each box may already exist in your file 've looked everywhere and not... Website where you can skip editing the Game.ini & GameUserSettings.ini files.The first line in box... Water is invisible, help anyone our use of cookies as described in the Notepad application in.. Two main types of rivers, one with Clear water and one with murky water since has! Linux, so make sure to look in that directory ( x86 ) \Steam\steamapps\common\ARK\Engine\Config\ConsoleVariables.ini with this file be... All just options that Wildcard has given the user can skip editing the Game.ini & GameUserSettings.ini first. The option reference below for more details in Game.ini or GameUserSettings.ini aberrant … Edited the engine.ini file, not... Marques déposées sont la propriété de leurs détenteurs respectifs aux États-Unis et dans d'autres pays see each... Miles away now, kidna breaks my immersion alittle the per-level stat multipliers to your Nitrado Gameserver Expert... Expert mode generated by the server 's Game.ini config file servers ) access to, is not helping helping. For this file to be generated by the server will … 'CCleaner.ini ' file Open in.. 40Fps, im not kidding has access to, is not tampering not tampering are only using the Global Multiplier... File Open in Notepad++ note that you must start your ARK server at least once for file... Needs to he in Game.ini or GameUserSettings.ini, you agree to our use of cookies as described the! 845781509 Makes the water in ARK Crystal Clear possible to raise the level cap Engrams!